Beginning iOS 6 Games Development
by Lucas Jordan
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to us...
Price: $31.84 | Publisher: Apress | Release: 2012
by Hans-Eric Gronlund, Colin Francis, Shawn Grimes
iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently....
Price: $22.99 | Publisher: Apress | Release: 2012
by Dave Smith, Jeff Friesen
Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets.Android Recipes: A Problem-Solution Approach, 2nd Edition offers more than 100 down-to-earth code recipes, and guid...
Price: $44.98 | Publisher: Apress | Release: 2012
Learn Lua for iOS Game Development
by Jayant Varma
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.Learn Lua for iOS Game Development walks you through the Lua basics, then sho...
Price: $19.99 | Publisher: Apress | Release: 2012
by Vandad Nahavandipoor
Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.If ...
Price: $5.81 | Publisher: O'Reilly Media | Release: 2012
Getting Started with .NET Gadgeteer
by Simon Monk
Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you'll tackle five fascinating projects, using Microsoft's rapid prototyping Gadgeteer platform. There's no soldering involved - you simply plug in modules that make gadget-building quick and easy.Ideal for beginners, this book shows you how to work with modules and othe...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2012
by Vandad Nahavandipoor
Overcome the vexing issues you'll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you'll quickly learn the steps necessary to write complete iOS apps - including ways to store and protect data, enhance and animate graphics, manage files and folders, and take advantage of Passbook.Thoroughly updated for i...
Price: $4.45 | Publisher: O'Reilly Media | Release: 2012
iPhone Location Aware Apps by Example
by Zeeshan Chawdhary
Learn everything about Location Based Services from concept to implementation in the real world. Gain in depth knowledge of the location-based world, using real world examples. Master the new iOS 5 Location Simulator to fine tune your apps. Implement the best of the Location APIs and SDKs available now and incorporate them in your apps....
Price: $29.99 | Publisher: Packt Publishing | Release: 2012
by Mike Riley
Open locked doors using your smartphone. Assemble a bird feeder that posts Twitter tweets to tell you when the birds are feeding or when bird seed runs low. Have your home speak to you when you receive email, notify you when visitors arrive, and more.You'll learn how to use Android smartphones, Arduinos, X10 controllers and a wide array of sensors, servos, programming languages, web frameworks, and mob...
Price: $15.15 | Publisher: The Pragmatic Programmers | Release: 2012
iOS SDK Programming: A Beginner's Guide
by James Brannan, Blake Ward
Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner's Guide shows you how to use Objective-C and Apple's new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You'll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface cont...
Price: $12.46 | Publisher: McGraw-Hill | Release: 2011