3D Printing with MatterControl
by Joan Horvath, Rich Cameron
In 3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behind Mastering 3D Printing, explain step-by-step how to use the MatterControl program, which allows you to control many common types of 3D printers (including both cartesian and delta style machines). 3D Printing With MatterControl can stand alone, or it can be a companion to Mastering 3D Printing to show you how to install, config...
Price: $32.25 | Publisher: Apress | Release: 2015
by Ciro Cardoso
Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours.Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creat...
Price: $34.99 | Publisher: Packt Publishing | Release: 2015
by Joan Horvath, Rich Cameron
The New Shop Class connects the worlds of the maker and hacker with that of the scientist and engineer. If you are a parent or educator or a budding maker yourself, and you feel overwhelmed with all of the possible technologies, this book will get you started with clear discussions of what open source technologies like 3D printers, Arduinos, robots and wearable tech can really do in the right hands. Written...
Price: $39.35 | Publisher: Apress | Release: 2015
Android Studio New Media Fundamentals
by Wallace Jackson
Android Studio New Media Fundamentals is a new media primer covering concepts central to multimedia production for Android including digital imagery, digital audio, digital video, digital illustration and 3D, using open source software packages such as GIMP, Audacity, Blender, and Inkscape. These professional software packages are used for this book because they are free for commercial use. The book builds ...
Price: $14.75 | Publisher: Apress | Release: 2015
FREE EBOOK - Three.js Cookbook
by Jos Dirksen
Modern browsers are becoming more powerful each year and in recent years have adopted WebGL as the standard to deliver 3D graphics in a browser. Beginning with some basic recipes to get you started, this book will guide you through the most important features that Three.js has to offer. You'll even learn how to quickly create new geometries from scratch. Solutions and methods that show you how to use H...
Price: $48.49 | Publisher: Packt Publishing | Release: 2015
Unity Virtual Reality Projects
by Jonathan Linowes
What is consumer "virtual reality"? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, spe...
Price: $25.99 | Publisher: Packt Publishing | Release: 2015
Android Application Programming with OpenCV 3
by Joseph Howse
Android Application Programming with OpenCV 3 is a practical, hands-on guide to computer vision and mobile app development. It shows how to capture, manipulate, and analyze images while building an application that combines photography and augmented reality. To help the reader become a well-rounded developer, the book covers OpenCV (a computer vision library), Android SDK (a mobile app framework), OpenGL ES...
Price: $29.99 | Publisher: Packt Publishing | Release: 2015
Blender For Dummies, 3rd Edition
by Jason van Gumster
Blender For Dummies is the quick and easy guide to learning 3D modeling and animation using the popular, free, open source Blender software. You'll learn how to create models, animate movement, and render well-lit scenes as you master the powerful features that rival the more expensive professional animation software. This third edition is updated to cover the latest features added in Blender, includin...
Price: $16.75 | Publisher: Wiley | Release: 2015
Beginning Swift Games Development for iOS
by James Goodwill, Wesley Matlock
Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundam...
Price: $12.30 | Publisher: Apress | Release: 2015
Beginning Python Games Development, 2nd Edition
by Harrison Kinsley, Will McGugan
Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain va...
Price: $39.49 | Publisher: Apress | Release: 2015