3D Books



Bookstore > Books > 3D

Pro Freeware and Open Source Solutions for Business

Pro Freeware and Open Source Solutions for Business

by Phillip Whitt

Pro Freeware and Open Source Solutions for Business is a practical guide for the small business owner seeking viable alternative to expensive commercial software packages and subscriptions. This reference guide provides an overview of many popular and powerful free alternatives to proprietary software. Not only can small business owners benefit from this book, but educators and students can as well.In this ...

Price:  $25.09  |  Publisher:  Apress  |  Release:  2015

Learn JavaFX 8

Learn JavaFX 8

by Kishori Sharan

Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every s...

Price:  $57.95  |  Publisher:  Apress  |  Release:  2015

Robot Building for Beginners, 3rd Edition

Robot Building for Beginners, 3rd Edition

by David Cook

Robot Building for Beginners, 3rd Edition provides basic, practical knowledge on getting started in amateur robotics. There is a mix of content: from serious reference tables and descriptions to personal stories and humorous bits.The robot described and built in this book is battery powered and about the size of a lunch box. It is autonomous; that is, it isn't remote controlled.The book is broken up in...

Price:  $41.60  |  Publisher:  Apress  |  Release:  2015

Microsoft Mapping, 2nd Edition

Microsoft Mapping, 2nd Edition

by Carmen Au, Ray Rischpater

This revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built u...

Price:  $38.53  |  Publisher:  Apress  |  Release:  2015

Make a 2D Arcade Game in a Weekend: With Unity

Make a 2D Arcade Game in a Weekend: With Unity

by Jodessiah Sumpter

Create and complete your first 2D arcade game in Unity. In Make a 2D Arcade Game in a Weekend with Unity, you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using C#, then build the UX to complete your game. By the time you have finished, you will have enough knowledge to tweak the game to create more l...

Price:  $33.28  |  Publisher:  Apress  |  Release:  2015

iOS Swift Game Development Cookbook, 2nd Edition

iOS Swift Game Development Cookbook, 2nd Edition

by Jonathon Manning, Paris Buttfield-Addison

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance - all revised for Swift.You get simple, direct solutions to common problems found in iOS ...

Price:  $29.10  |  Publisher:  O'Reilly Media  |  Release:  2015

Learning Virtual Reality

Learning Virtual Reality

by Tony Parisi

As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms - OculusVR, Gear VR, and Cardboard VR - as well as several VR development environments, programming tools, and techniques.If ...

Price:  $7.67  |  Publisher:  O'Reilly Media  |  Release:  2015

Oculus Rift in Action

Oculus Rift in Action

by Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton

Virtual reality has long been the domain of researchers and developers with access to specialized hardware and proprietary tools. With the appearance of the Oculus Rift VR headset, the game has changed. Using standard programming tools and the intuitive Oculus SDKs, you can deliver powerful immersive games, simulations, and other virtual experiences that finally nail the feeling of being in the middle of th...

Price:  $39.99  |  Publisher:  Manning  |  Release:  2015

Unity in Action

Unity in Action

by Joseph Hocking

This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great inter...

Price:  $3.00  |  Publisher:  Manning  |  Release:  2015

OpenGL Data Visualization Cookbook

OpenGL Data Visualization Cookbook

by Raymond C. H. Lo, William C. Y. Lo

OpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2015

Pages: ←Previous | 1 ... 11, 12, 13, 14, 15 ... 26 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.