3D Books



Bookstore > Books > 3D

Unity for Architectural Visualization

Unity for Architectural Visualization

by Stefan Boeykens

Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can experience at their own pace.Unity for Architectural Visualization explains how you can create compellin...

Price:  $20.99  |  Publisher:  Packt Publishing  |  Release:  2013

Cinder Creative Coding Cookbook

Cinder Creative Coding Cookbook

by Rui Madeira, Dawid Gorny

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications.Cinder Creative Coding Cookbook will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes.You will learn how to use multimedia content, draw generative graph...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

Building your First Mobile Game using XNA 4.0

Building your First Mobile Game using XNA 4.0

by Brecht Kets, Thomas Goussaert

Building a 3D game for the Windows Phone 7 platform. Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building (future) games. An engaging and hands on beginner's guide to Windows Phone 7 3D game development using XNA 4.0....

Price:  $19.99  |  Publisher:  Packt Publishing  |  Release:  2013

Unity 4.x Cookbook

Unity 4.x Cookbook

by Matt Smith, Chico Queiroz

Covering the latest version (Unity 4) of this established game engine, the Unity 4.x Cookbook explores a wide range of 3D, animation, multimedia, and scripting game features.The power of Unity 4 is demonstrated through the 10 chapters covering many of this game engine's features.Unity 4.x Cookbook - helps you learn how to make the most of the powerful but easy-to-use Unity 4 game engine.Every Unity gam...

Price:  $3.49  |  Publisher:  Packt Publishing  |  Release:  2013

Apple Motion 5 Cookbook

Apple Motion 5 Cookbook

by Nick Harauz

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching tit...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2013

PlayStation Mobile Development Cookbook

PlayStation Mobile Development Cookbook

by Michael Fleischauer

With the PlayStation Mobile SDK you can create stunning games for the PlayStation Vita and PlayStation Certified devices (PS Certified devices). It includes everything you need to get started, including an IDE for developing your code and even an emulator to test your creations.PlayStation Mobile Development Cookbook - is an exciting and practical collection of recipes that help you make the most of this ex...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

OpenGL Development Cookbook

OpenGL Development Cookbook

by Muhammad Mobeen Movania

OpenGL is the leading cross-language, multi-platform API used by masses of modern games and applications in a vast array of different sectors. Developing graphics with OpenGL lets you harness the increasing power of GPUs and really take your visuals to the next level.OpenGL Development Cookbook is your guide to graphical programming techniques to implement 3D mesh formats and skeletal animation to learn and...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

Android Application Programming with OpenCV

Android Application Programming with OpenCV

by Joseph Howse

Take a smartphone from your pocket, and within a few seconds, you can snap a photo, manipulate it, and share it with the world. You have just achieved mass production of image data. With a computer vision library such as OpenCV, you can analyze and transform copious amounts of image data in real time on a mobile device. The upshot to this is that you, as developers, can provide mobile users with many new ki...

Price:  $20.99  |  Publisher:  Packt Publishing  |  Release:  2013

Building Impressive Presentations with impress.js

Building Impressive Presentations with impress.js

by Rakhitha Nimesh Ratnayake

Everyone has had to present during their lifetime. We've all spent agonizing hours trying to make those PowerPoint presentations engaging. Well now there is a tool that will make those presentations look like child's play.Impress.js is a powerful library that eases the task of creating presentations with smooth animations without depending on a software tool. You are no longer limited to desktop t...

Price:  $14.99  |  Publisher:  Packt Publishing  |  Release:  2013

OpenGL ES 2 for Android

OpenGL ES 2 for Android

by Kevin Brothaler

This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more.Then, you&#...

Price:  $33.36  |  Publisher:  The Pragmatic Programmers  |  Release:  2013

Pages: ←Previous | 1 ... 18, 19, 20, 21, 22 ... 26 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.