3D Books



Bookstore > Books > 3D

Learn Unity 4 for iOS Game Development

Learn Unity 4 for iOS Game Development

by Philip Chu

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to ge...

Price:  $3.65  |  Publisher:  Apress  |  Release:  2013

Beginning 3D Game Development with Unity 4, 2nd Edition

Beginning 3D Game Development with Unity 4, 2nd Edition

by Sue Blackman

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.This book introduc...

Price:  $59.99  |  Publisher:  Apress  |  Release:  2013

jMonkeyEngine 3.0 Beginner's Guide

jMonkeyEngine 3.0 Beginner's Guide

by Ruth Kusterer

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build mo...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

The Complete Guide to DAZ Studio 4

The Complete Guide to DAZ Studio 4

by Paolo Ciccone

The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will ...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2013

HLSL Development Cookbook

HLSL Development Cookbook

by Doron Feinstein

3D graphics are becoming increasingly more realistic and sophisticated as the power of modern hardware improves. The High Level Shader Language (HLSL) allows you to harness the power of shaders within DirectX 11, so that you can push the boundaries of 3D rendering like never before.HLSL Development Cookbook will provide you with a series of essential recipes to help you make the most out of different render...

Price:  $26.42  |  Publisher:  Packt Publishing  |  Release:  2013

Learning C# by Developing Games with Unity 3D

Learning C# by Developing Games with Unity 3D

by Terry Norton

For the absolute beginner to any concept of programming, writing a script can appear to be an impossible hurdle to overcome. The truth is, there are only three simple concepts to understand: 1) having some type of information; 2) using the information; and 3) communicating the information. Each of these concepts is very simple and extremely important. These three concepts are combined to access the feature ...

Price:  $7.06  |  Publisher:  Packt Publishing  |  Release:  2013

GLSL Essentials

GLSL Essentials

by Jacobo Rodriguez

Shader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.With GLSL you can execute code on your GPU (aka graphics card). More sophisticated effects can be achieved with this technique.Therefore, knowing how OpenGL works and how each shader type interac...

Price:  $20.99  |  Publisher:  Packt Publishing  |  Release:  2013

3D Game Programming for Kids

3D Game Programming for Kids

by Chris Strom

You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of...

Price:  $9.29  |  Publisher:  The Pragmatic Programmers  |  Release:  2013

iOS Core Animation

iOS Core Animation

by Nick Lockwood

Core Animation is the technology underlying Apple's iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces.In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagr...

Price:  $24.99  |  Publisher:  Addison-Wesley  |  Release:  2013

OpenGL Programming Guide, 8th Edition

OpenGL Programming Guide, 8th Edition

by Dave Shreiner, Graham Sellers, John M. Kessenich, Bill M. Licea-Kane

Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL ...

Price:  $6.69  |  Publisher:  Addison-Wesley  |  Release:  2013

Pages: ←Previous | 1 ... 16, 17, 18, 19, 20 ... 26 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.