iPhone 3D Programming

Developing Graphical Applications with OpenGL ES



Bookstore > Books > iPhone 3D Programming

Price$10.83 - $31.99
Rating
AuthorPhilip Rideout
PublisherO'Reilly Media
Published2010
Pages440
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-100596804822
ISBN-139780596804824
EBook Hardcover Paperback

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS - including the iPad and iPod Touch - with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.

You'll build several graphics programs - progressing from simple to more complex examples - that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.




4 5 26

Similar Books


Java 3D Programming

Java 3D Programming

by Daniel Selman

Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover ...

Price:  $4.19  |  Publisher:  Manning  |  Release:  2002

Beginning iPhone SDK Programming with Objective-C

Beginning iPhone SDK Programming with Objective-C

by Wei-Meng Lee

Learning to develop iPhone applications doesn't need to be an overwhelming undertaking. This book provides an easy-to-follow,example-driven introduction to the fundamentals of the Apple iPhone SDK and offers you a clear understanding of how things are done when programming iPhone applications with Objective-C. As you progress through...

Publisher:  Wrox  |  Release:  2010

jMonkeyEngine 3.0 Beginner's Guide

jMonkeyEngine 3.0 Beginner's Guide

by Ruth Kusterer

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.jMonkeyEngine 3.0 ...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

Adobe Flash 11 Stage3D Game Programming

Adobe Flash 11 Stage3D Game Programming

by Christer Kaitila

Adobe's Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2011

XNA 3D Primer

XNA 3D Primer

by Michael C. Neel

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in...

Publisher:  Wrox  |  Release:  2010

Learning LibGDX Game Development, 2nd Edition

Learning LibGDX Game Development, 2nd Edition

by Suryakumar Balakrishnan Nair, Andreas Oehlke

LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games.This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that ca...

Price:  $42.99  |  Publisher:  Packt Publishing  |  Release:  2015

Learning iPhone Programming

Learning iPhone Programming

by Alasdair Allan

Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, y...

Price:  $3.99  |  Publisher:  O'Reilly Media  |  Release:  2010

Game Programming in C++

Game Programming in C++

by Sanjay Madhav

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today'...

Price:  $28.99  |  Publisher:  Addison-Wesley  |  Release:  2018