XNA Game Studio 4.0 Programming
Developing for Windows Phone 7 and Xbox 360
|Price||$13.96 - $35.99
|Authors||Tom Miller, Dean Johnson|
|Format||Paper book / ebook (PDF)|
Get Started Fast with XNA Game Studio 4.0 - and Build Great Games for Both Windows Phone 7 and Xbox 360.
This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won't get anywhere else - including thorough coverage of new Windows Phone APIs for mobile game development.
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by Rob Miles
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC - as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project - adding new tools and tricks to your arsenal as you go. No experience required!...
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With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET's database capabilities, UI framewo...
Price: $3.65 | Publisher: O'Reilly Media | Release: 2010
by Joseph Albahari, Ben Albahari
When you're programming C# 4.0 and need a little help, this tightly focused and practical book tells you exactly what you need to know - without long introductions or bloated examples. It's ideal as a succinct quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#. Written b...
Price: $6.90 | Publisher: O'Reilly Media | Release: 2010
by Michel van Zoest, Marcel van der Plas
Price: $35.99 | Publisher: Packt Publishing | Release: 2010
by Brecht Kets, Thomas Goussaert
Building a 3D game for the Windows Phone 7 platform. Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building (future) games. An engaging and hands on beginner's guide to Windows Phone 7 3D game development using XN...
Price: $19.99 | Publisher: Packt Publishing | Release: 2013
by Aaron Reed
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away - even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the l...
Price: $3.99 | Publisher: O'Reilly Media | Release: 2010
by Yadu Rajiv
Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to ...
Price: $25.82 | Publisher: Apress | Release: 2018
by Robert Pickering, Kit Eason
This book is a great foundation for exploring functional-first programming and its role in the future of application development. The best-selling introduction to F#, now thoroughly updated to version 4.0, will help you learn the language and explore its new features.F# 4.0 is a mature, open source, cross-platform, functional-first progra...
Price: $34.17 | Publisher: Apress | Release: 2016