More iOS 6 Development
Further Explorations of the iOS SDK
|Price||$4.95 - $31.99
|Authors||David Mark, Alex Horovitz, Kevin Kim, Jeff LaMarche|
|Format||Paper book / ebook (PDF)|
Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you.
More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can - covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.
4 5 17
by David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPho...
Price: $5.34 | Publisher: Apress | Release: 2013
by Hans-Eric Gronlund, Colin Francis, Shawn Grimes
iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you t...
Price: $22.99 | Publisher: Apress | Release: 2012
by Philip Chu
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for bo...
Price: $3.65 | Publisher: Apress | Release: 2013
by Richard Wagner
Beginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these core technologies to use what they already know and get up to speed quickly. It introduces iOS deve...
Price: $22.95 | Publisher: Wiley | Release: 2012
by Miguel DeQuadros
iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhea...
Price: $44.99 | Free ebook | Publisher: Packt Publishing | Release: 2015
by Lucas Jordan
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iP...
Price: $31.84 | Publisher: Apress | Release: 2012
by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.There's coverage of brand-new technologies, including a new chapter on Apple'...
Price: $3.65 | Publisher: Apress | Release: 2014
by Matt Neuburg
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion - ideal whether you're approach...
Price: $6.40 | Publisher: O'Reilly Media | Release: 2013