Beginning iOS 6 Games Development
|Price||$31.84 - $44.99
|Format||Paper book / ebook (PDF)|
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps.
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by Lucas Jordan
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.Beginning iOS 5 Games Development provides a clear path for you to crea...
Price: $26.33 | Publisher: Apress | Release: 2011
by Ahmed Bakir
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from exper...
Price: $47.86 | Publisher: Apress | Release: 2014
by Wallace Jackson
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how ...
Price: $42.49 | Publisher: Apress | Release: 2014
by Allan Fowler
Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary...
Price: $29.95 | Publisher: Apress | Release: 2019
by Mario Zechner, Robert Green
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everyt...
Price: $32.70 | Publisher: Apress | Release: 2011
by David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPa...
Price: $5.34 | Publisher: Apress | Release: 2013
by David Mark, Alex Horovitz, Kevin Kim, Jeff LaMarche
Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you.More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest i...
Price: $4.99 | Publisher: Apress | Release: 2013
by Robert Chin
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to c...
Price: $28.67 | Publisher: Apress | Release: 2012