Game Development with Swift
Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift
Price | $39.99
|
Rating | |
Author | Stephen Haney |
Publisher | Packt Publishing |
Published | 2015 |
Pages | 224 |
Language | English |
Format | Paper book / ebook (PDF) |
ISBN-10 | 1783550538 |
ISBN-13 | 9781783550531 |
Apple's new programming language, Swift, is fast, safe, accessible - the perfect choice for game development! Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
The book starts by introducing Swift's best features for game development. Then, you will learn how to animate sprites and textures. Along the way, you will master the physics framework, add the player character and NPCs, and implement controls. Towards the end of the book, you will polish your game with fun menus, integrate with Apple Game Center for leaderboards and achievements, and then finally, learn how to publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit.
- Stephen Haney (2 books)
4 5 4
Similar Books
Beginning iPhone Development with Swift 2, 2nd Edition
by David Mark, Kim Topley, Jack Nutting, Fredrik Olsson, Jeff LaMarche
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift 2. This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swif...
Price: $25.00 | Publisher: Apress | Release: 2015
Beginning 3D Game Development with Unity 4, 2nd Edition
by Sue Blackman
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with progra...
Price: $59.99 | Publisher: Apress | Release: 2013
Beginning Java Game Development with LibGDX
by Lee Stemkoski
Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscr...
Price: $34.79 | Publisher: Apress | Release: 2015
Hands-On Game Development without Coding
by Lucas Bertolini
Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made.After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, ...
Price: $34.99 | Publisher: Packt Publishing | Release: 2018
Test-Driven iOS Development with Swift, 4th Edition
by Dr. Dominik Hauser
Test-driven development (TDD) is a proven way to find software bugs earlier on in software development. Writing tests before you code improves the structure and maintainability of your apps, and so using TDD in combination with Swift 5.5's improved syntax leaves you with no excuse for writing bad code.Developers working with iOS will...
Price: $34.99 | Publisher: Packt Publishing | Release: 2022
HTML5 Game Programming with enchant.js
by Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn't know how. It begins wi...
Price: $3.49 | Publisher: Apress | Release: 2013
Mastering iOS Game Development
by Miguel DeQuadros
iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhea...
Price: $44.99 | Free ebook | Publisher: Packt Publishing | Release: 2015
HTML5 Game Development with GameMaker
by Jason Lee Elliott
The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a...
Price: $26.99 | Publisher: Packt Publishing | Release: 2013