SFML Game Development By Example

Create and develop exciting games from start to finish using SFML



Bookstore > Books > SFML Game Development By Example

Price$32.00 - $54.99
Rating
AuthorRaimondas Pupius
PublisherPackt Publishing
Published2015
Pages522
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101785287346
ISBN-139781785287343
EBook Hardcover Paperback

Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as "rendering pipelines" or "shaders."

With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.

The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept.




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