Swift Game Development, 3rd Edition

Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0



Bookstore > Books > Swift Game Development, 3rd Edition

Swift Game Development, 3rd Edition
Price$44.99 - $47.47
Rating
AuthorsSiddharth Shekar, Stephen Haney
PublisherPackt Publishing
Published2018
Pages434
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101788471156
ISBN-139781788471152
EBook Hardcover Paperback

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.

The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.

By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.


  1. (2 books)



Similar Books


iOS Swift Game Development Cookbook, 3rd Edition

iOS Swift Game Development Cookbook, 3rd Edition

by Paris Buttfield-Addison, Jonathon Manning

Ready to create amazing games for iOS? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performance - all revised for the latest version of Swift.You get simple, d...

Price:  $48.42  |  Publisher:  O'Reilly Media  |  Release:  2018

iOS Swift Game Development Cookbook, 2nd Edition

iOS Swift Game Development Cookbook, 2nd Edition

by Jonathon Manning, Paris Buttfield-Addison

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance - all revised for Swift.You g...

Price:  $32.39  |  Publisher:  O'Reilly Media  |  Release:  2015

Beginning Swift Games Development for iOS

Beginning Swift Games Development for iOS

by James Goodwill, Wesley Matlock

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift...

Price:  $12.30  |  Publisher:  Apress  |  Release:  2015

Beginning Python Games Development, 2nd Edition

Beginning Python Games Development, 2nd Edition

by Harrison Kinsley, Will McGugan

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open...

Price:  $41.17  |  Publisher:  Apress  |  Release:  2015

Beginning 3D Game Development with Unity 4, 2nd Edition

Beginning 3D Game Development with Unity 4, 2nd Edition

by Sue Blackman

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with progra...

Price:  $36.99  |  Publisher:  Apress  |  Release:  2013

Learn Java for Android Development, 3rd Edition

Learn Java for Android Development, 3rd Edition

by Jeff Friesen

Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book's code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the n...

Price:  $17.20  |  Publisher:  Apress  |  Release:  2014

iOS Game Development Cookbook

iOS Game Development Cookbook

by Jonathon Manning, Paris Buttfield-Addison

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide you want.Rather than focus on specific ...

Price:  $8.15  |  Publisher:  O'Reilly Media  |  Release:  2014

Mastering iOS Game Development

Mastering iOS Game Development

by Miguel DeQuadros

iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhea...

Price:  $35.99  |  Publisher:  Packt Publishing  |  Release:  2015