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Head First iPhone and iPad Development, 2nd Edition

Head First iPhone and iPad Development, 2nd Edition

by Dan Pilone, Tracey Pilone

Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Interface Builder, Xcode, and Objective-C programming principles - to make your app stand out.Wh...

Price:  $22.98  |  Publisher:  O'Reilly Media  |  Release:  2011

Building iPhone Apps with HTML, CSS, and JavaScript

FREE EBOOK - Building iPhone Apps with HTML, CSS, and JavaScript

by Jonathan Stark

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.Device-agnostic mobile apps are the wave of the future, and this book shows you how...

Price:  $5.00  |  Publisher:  O'Reilly Media  |  Release:  2010

Learning iPhone Programming

Learning iPhone Programming

by Alasdair Allan

Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to ...

Price:  $3.99  |  Publisher:  O'Reilly Media  |  Release:  2010

Designing the iPhone User Experience

Designing the iPhone User Experience

by Suzanne Ginsburg

Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices - lots of them. If your app is difficult to use or doesn't meet th...

Price:  $1.44  |  Publisher:  Addison-Wesley  |  Release:  2010

iPhone For Dummies, 4th edition

iPhone For Dummies, 4th edition

by Edward C. Baig, Bob LeVitus

Completely updated and revised throughout, this full-color guide covers Apple's new iPhone and iOS. Bestselling veteran authors Baig and LeVitus introduce you to the capabilities of the iPhone whether you're making phone calls, browsing the Internet, sending and receiving e-mails, working with the calendar, watching videos, taking great photos, or much more. You'll discover how to set up iTun...

Price:  $3.74  |  Publisher:  Wiley  |  Release:  2010

Programming the Mobile Web

Programming the Mobile Web

by Maximiliano Firtman

Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and ot...

Price:  $2.20  |  Publisher:  O'Reilly Media  |  Release:  2010

Pro Smartphone Cross-Platform Development

Pro Smartphone Cross-Platform Development

by Sarah Allen, Vidal Graupera, Lee Lundrigan

Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, you'll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap ...

Price:  $8.98  |  Publisher:  Apress  |  Release:  2010

iPhone and iPad in Action

iPhone and iPad in Action

by Brandon Trebitowski, Christopher Allen, Shannon Appelcline

This hands-on tutorial will help you master iPhone/iPad development using the native iPhone SDK. It guides you from setting up dev tools like Xcode and Interface Builder, through coding your first app, all the way to selling in the App Store.Using many examples, the book covers core features like accelerometers, GPS, the Address Book, and much more. Along the way, you'll learn to leverage your iPhone s...

Price:  $13.31  |  Publisher:  Manning  |  Release:  2010

iPhone Advanced Projects

iPhone Advanced Projects

by Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, David Mark

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's ...

Price:  $5.07  |  Publisher:  Apress  |  Release:  2009

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