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Real-Time Communication with WebRTC

Real-Time Communication with WebRTC

by Salvatore Loreto, Simon Pietro Romano

Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece.The authors' learn-by-example approach is perfect for web programmers looking to underst...

Price:  $21.99  |  Publisher:  O'Reilly Media  |  Release:  2014

Beginning Java 8 Games Development

Beginning Java 8 Games Development

by Wallace Jackson

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and ...

Price:  $44.43  |  Publisher:  Apress  |  Release:  2014

Programming iOS 8

Programming iOS 8

by Matt Neuburg

Start building apps for iOS 8 with Apple's Swift programming language. If you're grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as...

Price:  $3.65  |  Publisher:  O'Reilly Media  |  Release:  2014

HTML5 in Action

HTML5 in Action

by Rob Crowther, Joe Lennon, Ash Blue, Greg Wanish

HTML5 is not a few new tags and features added to an old standard - it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, H...

Price:  $15.53  |  Publisher:  Manning  |  Release:  2014

Cocos2d-x Game Development Essentials

Cocos2d-x Game Development Essentials

by Frahaan Hussain, Arutosh Gurung, Gareth Jones

Cocos2d-x is the C++ port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C++, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android, Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost.You will learn the essentials of Cocos2d-x through examples, by c...

Price:  $22.99  |  Publisher:  Packt Publishing  |  Release:  2014

FL Studio Cookbook

FL Studio Cookbook

by Shaun Friedman

Developed by the Belgian company Image-Line, FL Studio is a top-of-the-range digital audio workstation. FL Studio is used to make your own style of songs and share them with your friends, family, and the world.This book shows you how to create music in various genres including but not limited to indie rock, pop, hip-hop, and experimental. You will learn the exact steps that you need to take while setting up...

Price:  $32.99  |  Publisher:  Packt Publishing  |  Release:  2014

Programming Sound with Pure Data

Programming Sound with Pure Data

by Tony Hillerson

Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games-sound that reacts to the ap...

Price:  $22.52  |  Publisher:  The Pragmatic Programmers  |  Release:  2014

Instant Audio Processing with Web Audio

Instant Audio Processing with Web Audio

by Chris Khoo

Web Audio is an upcoming industry standard for web audio processing. Using the API, developers today can develop web games and applications with real-time audio effects to rival their desktop counterparts.Instant Audio Processing with Web Audio is your hands-on guide to the Web Audio API. Using clear, step-by-step exercises, this book explores the API and how to apply it to produce real-time audio effects s...

Price:  $12.99  |  Publisher:  Packt Publishing  |  Release:  2013

Web Audio API

Web Audio API

by Boris Smus

Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive.You need little or no digital audio expertise to get started. Author Bor...

Price:  $8.84  |  Publisher:  O'Reilly Media  |  Release:  2013

Kinect in Motion - Audio and Visual Tracking by Example

Kinect in Motion - Audio and Visual Tracking by Example

by Clemente Giorio, Massimo Fascinari

Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a zero-to-hero journey to engage the user in a multimodal interface dialog with your software solution.Kinect in Motion - Audio and Visual Tracking by Example guides you in developing more than five models you can use to capture ge...

Price:  $14.99  |  Publisher:  Packt Publishing  |  Release:  2013

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