Building Networks and Servers Using BeagleBone
by Bill Pretty, Glenn Vander Veer
Create your own video theatre and music jukebox using Beaglebone. Make your multimedia library available to all the devices on your network, without spending an excessive amount of money on computer components and software.You'll start off by installing the Debian operating system image onto your BeagleBone, and setting up the software required to serve up both audio and video files to any device on th...
Price: $24.99 | Publisher: Packt Publishing | Release: 2015
Arduino Electronics Blueprints
by Don Wilcher
Arduino is an open source electronics prototyping platform for building a multitude of smart devices and gadgets. Developers can benefit from using Arduino in their projects because of the ease of coding, allowing you to build cool and amazing devices supported by numerous hardware resources such as shields in no time at all.Whether you're a seasoned developer or brand new to Arduino, this book will pr...
Price: $44.49 | Publisher: Packt Publishing | Release: 2015
CRYENGINE Game Development Blueprints
by Richard Gerard Marcoux III
CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development.In this book, you will start off by exploring the CRYENGINE "Blank" Game Starter-kit, creating a completely playable character from scratch and controlling its m...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015
SFML Game Development By Example
by Raimondas Pupius
Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster...
Price: $32.00 | Publisher: Packt Publishing | Release: 2015
HTML5 Game Development by Example, 2nd Edition
by Makzan
HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.HTML5 Game Development by Example Beginner's Guide 2nd Edition is a step-by-step ...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015
FREE EBOOK - The Haskell School of Music
by Paul Hudak, Donya Quick
This free book explores the fundamentals of computer music and functional programming through the Haskell programming language. Functional programming is typically considered difficult to learn. This introduction in the context of creating music will allow students and professionals with a musical inclination to leverage their experience to help understand concepts that might be intimidating in more traditi...
Price: $58.25 | Publisher: Self-publishing | Release: 2014
by Jacob Seidelin
HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSocketsInside, Jacob Seidelin shows you how features available in HTML5 can be use...
Price: $19.83 | Publisher: Wiley | Release: 2014
by Graham English
Apple's Logic Pro X levels the playing field, making high-quality studio recordings accessible for any musician. It's a professional-level tool with a user-friendly interface and loads of new features to keep you more organized so you can focus on creating rather than computing. Record live audio and MIDI tracks and edit faster with the new Mixer. Create your own drum kit, or work with the native ...
Price: $9.67 | Publisher: Wiley | Release: 2014
Beginning iOS Media App Development
by Ahmed Bakir
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.You'll learn ...
Price: $48.45 | Publisher: Apress | Release: 2014
by Shane Hudson
JavaScript Creativity teaches you how to use every feature of this versatile and powerful language in exciting and creative ways. JavaScript can be used for so much more than simple interactivity. Master your use of canvas, animation, audio and video, 3D visualizations, motion detection and real-time collaboration. In every chapter of this book you will learn how to use and evolve JavaScript's creative...
Price: $30.64 | Publisher: Apress | Release: 2014