by Don Cowan
Now part of the HTML5 standard tool, Canvas gives programmers the ability to add images, animation, and sound to mobile and regular websites on the fly, in JavaScript, without needing any third-party tool or player. This practical For Dummies book clearly shows you how to get the most out of Canvas. It presents information in a friendly, non-intimidating way and helps you get started with the Canvas tag, cr...
Price: $6.62 | Publisher: Wiley | Release: 2013
by Leonard Rosenthol
PDF is becoming the standard for digital documents worldwide, but it's not easy to learn on your own. With capabilities that let you use a variety of images and text, embed audio and video, and provide links and navigation, there's a lot to explore. This practical guide helps you understand how to work with PDF to construct your own documents, troubleshoot problems, and even build your own tools.Y...
Price: $23.99 | Publisher: O'Reilly Media | Release: 2013
Programming iOS 7, 4th Edition
by Matt Neuburg
If you're grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.New iOS 7 topics covered include asset catalogs, snapshots,...
Price: $3.74 | Publisher: O'Reilly Media | Release: 2013
Migration to HTML5 and CSS3 How-to
by Dushyant Kanungo
Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Learn how to upgrade existing websites to HTML5 & CSS3 without changing appearance. Improve browser and mobile devices support for websites. Reduce the size of web pages by using the latest HTML5 elements and CSS3 features for faster, more-efficient websites. Make smarter websites with Local Storage, Web So...
Price: $12.99 | Publisher: Packt Publishing | Release: 2013
Raspberry Pi for Secret Agents
by Stefan Sjogelid
Ever wished you could play around with all the neat gadgets your favorite spies use (like James Bond or Michael Westen)? With the introduction of the remarkable Raspberry Pi and a few USB accessories, anybody can now join in on the action.Discover how to turn your Raspberry Pi into a multipurpose secret agent tool! Through a series of fun, easy-to-follow projects you'll learn how to set up audio/video ...
Price: $14.99 | Publisher: Packt Publishing | Release: 2013
by Shaun Mitchell
SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus rema...
Price: $27.99 | Publisher: Packt Publishing | Release: 2013
by Artur Moreira, Jan Haller, Henrik Vogelius Hansson
Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implemen...
Price: $26.99 | Publisher: Packt Publishing | Release: 2013
by Chris Adamson, Kevin Avila
Audio can affect the human brain in the most powerful and profound ways. Using Apple's Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core ...
Price: $28.98 | Publisher: Addison-Wesley | Release: 2012
by Peter Brinkmann
Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd - with help from the libpd library - as an easily embeddable and widely portable sound engine.Whether yo...
Price: $19.99 | Publisher: O'Reilly Media | Release: 2012
Beginning Kinect Programming with the Microsoft Kinect SDK
by Jarrett Webb, James Ashley
Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in ...
Price: $32.94 | Publisher: Apress | Release: 2012