by Dan Nixon
The Raspberry Pi is one of the cheapest and most popular single-board computers, as such it has become a platform for users to create their own interesting hardware and software projects. It's capable of doing everything you'd expect a desktop computer to do, from browsing the Internet and playing high-definition videos, to making spreadsheets, word processing, and playing games.Filled with 10 int...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015
by Bhanu Birani, Chhavi Vaishnav
As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about the particle system, game center, and how to analyze game performance, followed by how to use SpriteKit'...
Price: $37.84 | Publisher: Packt Publishing | Release: 2015
by Maxime Barbier
SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. This book contains useful information that you'll need to create any kind of 2D games. Starting with the basics of game programming, resource management, and building simple 2D games, you'll then delve into more complex features such as the physics engine, constructing a gam...
Price: $29.66 | Publisher: Packt Publishing | Release: 2015
Raspberry Pi Projects for Kids, 2nd Edition
by Daniel Bates
The Raspberry Pi is a single-board mini computer designed to get more people (particularly children) interested in computer programming. It aims to make programming tools and educational programs as accessible as possible, making it very easy to get started with.This book will guide you through six fun projects that show how programming can be used to be creative. Each project has clear step-by-step instruc...
Price: $24.99 | Publisher: Packt Publishing | Release: 2015
Building a Game with Unity and Blender
by Lee Zhi Eng
In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have...
Price: $29.99 | Publisher: Packt Publishing | Release: 2015
Blueprints Visual Scripting for Unreal Engine
by Brenden Sewell
Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface...
Price: $27.46 | Publisher: Packt Publishing | Release: 2015
Mastering LibGDX Game Development
by Patrick Hoey
LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for f...
Price: $49.99 | Publisher: Packt Publishing | Release: 2015
by Mario Kasuba
The Lua language allows developers to create everything from simple to advanced applications and to create the games they want. Creating a good game is an art, and using the right tools and knowledge is essential in making game development easier.This book will guide you through each part of building your game engine and will help you understand how computer games are built. The book starts with simple game...
Price: $31.17 | Publisher: Packt Publishing | Release: 2015
Physics for JavaScript Games, Animation, and Simulations
by Dev Ramtal, Adrian Dobre
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creatin...
Price: $49.99 | Publisher: Apress | Release: 2014
Learning Objective-C by Developing iPhone Games
by Joseph D. Walters, Amy M. Booker
The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily.From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a m...
Price: $29.99 | Publisher: Packt Publishing | Release: 2014