Creating E-Learning Games with Unity
by David Horachek
Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only...
Price: $24.99 | Publisher: Packt Publishing | Release: 2014
OUYA Game Development by Example
by Jack Donovan
The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination.OUYA Game Development by Example uses a series of feature-based, step-by-step tuto...
Price: $23.99 | Publisher: Packt Publishing | Release: 2014
Build iOS Games with Sprite Kit
by Jonathan Penn, Josh Smith
Power up your inner game developer and start building incredible games with Sprite Kit. This book will teach you everything you need to know about Apple's 2D game engine. If you have some programming experience but you're new to game development, you'll hit the ground running, no complex tools required - just the Sprite Kit SDK.You'll start out fast by building a single-finger infinite r...
Price: $2.85 | Publisher: The Pragmatic Programmers | Release: 2014
by Anna Anthropy, Naomi Clark
Why aren't videogames getting better? Why does it feel like we're playing the same games, over and over again? Why aren't games helping us transform our lives, like great music, books, and movies do?The problem is language. We still don't know how to talk about game design. We can't share our visions. We forget what works (and doesn't). We don't learn from history. It'...
Price: $11.80 | Publisher: Addison-Wesley | Release: 2014
OpenGL ES 3.0 Programming Guide, 2nd Edition
by Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi
OpenGL ES is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life.In the OpenGL ES 3.0 Programming Guide, Second Edition, the authors cover the entire API and Sh...
Price: $25.55 | Publisher: Addison-Wesley | Release: 2014
Algorithm Design and Applications
by Michael T. Goodrich, Roberto Tamassia
Introducing a NEW addition to our growing library of computer science titles, Algorithm Design and Applications, by Michael T. Goodrich & Roberto Tamassia! Algorithms is a course required for all computer science majors, with a strong focus on theoretical topics. Students enter the course after gaining hands-on experience with computers, and are expected to learn how algorithms can be applied to a v...
Price: $85.40 | Publisher: Wiley | Release: 2014
Java All-in-One For Dummies, 4th Edition
by Doug Lowe
Java All-in-One For Dummies, 4th Edition has what you need to get up and running quickly with Java. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use.Focuses on the vital information that enables you to get up and running quickly with Java; Covers the enhanced multimedia features as well as progr...
Price: $6.35 | Publisher: Wiley | Release: 2014
by Michael Rohde
GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. G...
Price: $19.99 | Publisher: Wiley | Release: 2014
Mathematical Game Theory and Applications
by Vladimir Mazalov
An authoritative and quantitative approach to modern game theory with applications from diverse areas including economics, political science, military science, and finance.Explores areas which are not covered in current game theory texts, including a thorough examination of zero-sum game; Provides introductory material to game theory, including bargaining, parlour games, sport, networking games and dynamic ...
Price: $45.00 | Publisher: Wiley | Release: 2014
by Chris Lewis
When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How ...
Price: $31.33 | Publisher: Apress | Release: 2014