Games Development Books



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Gamestar Mechanic For Dummies

Gamestar Mechanic For Dummies

by Jacob Cordeiro

Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can publish instantly and receive feedback from other users. You can also take an online game design course where an expert instructor is rig...

Price:  $7.98  |  Publisher:  Wiley  |  Release:  2014

HTML5 Games, 2nd Edition

HTML5 Games, 2nd Edition

by Jacob Seidelin

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSocketsInside, Jacob Seidelin shows you how features available in HTML5 can be use...

Price:  $19.83  |  Publisher:  Wiley  |  Release:  2014

Beginning HTML5 Games with CreateJS

Beginning HTML5 Games with CreateJS

by Brad Manderscheid

Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you'll learn to fully utilize the CreateJS suite to bring your new or existing game techniques to desktop and mobile devices.This book covers everything from c...

Price:  $34.75  |  Publisher:  Apress  |  Release:  2014

Building JavaScript Games

Building JavaScript Games

by Arjan Egges

Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all game...

Price:  $35.99  |  Publisher:  Apress  |  Release:  2014

Beginning Java 8 Games Development

Beginning Java 8 Games Development

by Wallace Jackson

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and ...

Price:  $44.43  |  Publisher:  Apress  |  Release:  2014

Getting Started with Clickteam Fusion

Getting Started with Clickteam Fusion

by Jurgen Brunner

Clickteam Fusion is an extremely powerful yet easy-to-use visual creation tool. With Clickteam Fusion's amazing event editor system, you are able to quickly generate games or apps without having to master a traditional programming language. Clickteam Fusion is a game and application authoring tool that allows you to design and develop games for Windows, iOS, Android, Flash, and XNA for Windows mobile p...

Price:  $13.99  |  Publisher:  Packt Publishing  |  Release:  2014

Getting Started with OUYA

Getting Started with OUYA

by Ruben Hoyos, Robinson Moncada

The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own.This book is a practical guide that will help ...

Price:  $17.99  |  Publisher:  Packt Publishing  |  Release:  2014

Learning NGUI for Unity

Learning NGUI for Unity

by Charles Pearson

NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs.This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's ...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2014

Raspberry Pi Projects for Kids

Raspberry Pi Projects for Kids

by Daniel Bates

Technology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Raspberry Pi is a crafty device that has promoted the teaching of basic computer science in schools, catching the attention of both young and old. Although learning to program offers a unique set of skills that allows you to explore your creative side, it has its ...

Price:  $14.99  |  Publisher:  Packt Publishing  |  Release:  2014

Unity 2D Game Development

Unity 2D Game Development

by Dave Calabrese

Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity!This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3. You'll learn the basics of importing assets and building foundation technology all the way up to full combat...

Price:  $14.99  |  Publisher:  Packt Publishing  |  Release:  2014

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