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Making Musical Apps

Making Musical Apps

by Peter Brinkmann

Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd - with help from the libpd library - as an easily embeddable and widely portable sound engine.Whether yo...

Price:  $19.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Getting Started with Dwarf Fortress

Getting Started with Dwarf Fortress

by Peter Tyson

Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.The book's focus is the game's simulation mo...

Price:  $16.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Python for Kids

Python for Kids

by Jason R. Briggs

Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with un...

Price:  $5.67  |  Publisher:  No Starch Press  |  Release:  2012

XNA 4 3D Game Development by Example

XNA 4 3D Game Development by Example

by Kurt Jaegers

Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering. Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars. Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to you...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2012

Unity iOS Game Development

Unity iOS Game Development

by Gregory Pierce

Dive straight into game development with no previous Unity or iOS experience. Work through the entire lifecycle of developing games for iOS. Add multiplayer, input controls, debugging, in app and micro payments to your game. Implement the different business models that will enable you to make money on iOS games....

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2012

Mudbox 2013 Cookbook

Mudbox 2013 Cookbook

by Jeremy Roland, Sagar Patel

Create amazing, high detail sculpts for games, movies, and more. Extract high resolution texture maps to use on your low poly 3d models. Create terrain that you can walk on in a virtual world. Learn professional tricks that will improve your workflow. Whether you are opening Mudbox for the first time or the thousandth time, the techniques in this book will enable you to take your skills to a new level....

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2012

Microsoft XNA 4.0 Game Development Cookbook

Microsoft XNA 4.0 Game Development Cookbook

by Luke Drumm

Accelerate your XNA learning with a myriad of tips and tricks to solve your everyday problems. Get to grips with adding special effects, virtual atmospheres and computer controlled characters with this book. A fast-paced cookbook packed with screenshots to illustrate each advanced step by step task. Apply the techniques learned for wiring games for PC, Xbox 360 and Windows Phone 7....

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2012

CryENGINE 3 Game Development

CryENGINE 3 Game Development

by Sean Tracy, Paul Reindell

CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK.Learn to create game worlds with the CryENGINE ...

Price:  $5.28  |  Publisher:  Packt Publishing  |  Release:  2012

Beginning Android Tablet Games Programming

Beginning Android Tablet Games Programming

by Jeremy Kerfs

Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surpri...

Price:  $22.72  |  Publisher:  Apress  |  Release:  2011

Beginning Android 4 Games Development

Beginning Android 4 Games Development

by Mario Zechner, Robert Green

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.The ...

Price:  $32.70  |  Publisher:  Apress  |  Release:  2011

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