Games Development Books



Bookstore > Books > Games Development

Learning Cocos2D

Learning Cocos2D

by Rod Strougo, Ray Wenderlich

Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you've played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you've played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It's easy to become overwhelmed when you start developing an iOS game, especially if you look at things ...

Price:  $3.74  |  Publisher:  Addison-Wesley  |  Release:  2011

Beginning Android Games

Beginning Android Games

by Mario Zechner

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.The potential user base and the wide array of available high-p...

Price:  $3.65  |  Publisher:  Apress  |  Release:  2011

Beginning iOS 5 Games Development

Beginning iOS 5 Games Development

by Lucas Jordan

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad t...

Price:  $36.31  |  Publisher:  Apress  |  Release:  2011

Practical Android 4 Games Development

Practical Android 4 Games Development

by J. F. DiMarzio

Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.From 2D-based casual games to 3D OpenGL-based first-person shooters, you find t...

Price:  $29.66  |  Publisher:  Apress  |  Release:  2011

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.By the ...

Price:  $11.32  |  Publisher:  O'Reilly Media  |  Release:  2011

Flash Game Development by Example

Flash Game Development by Example

by Emanuele Feronato

Build 10 classic games in Flash. Learn the essential skills for Flash game development. Start developing games straight away. Build your first game in the first chapter. Fun and fast paced. Ideal for readers with no Flash or game programming experience. The most popular games in the world are built in Flash....

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2011

HTML5 Games Development by Example

HTML5 Games Development by Example

by Makzan

Learn HTML5 game development by building six fun example projects. Full, clear explanations of all the essential techniques. Covers puzzle games, action games, multiplayer, and Box 2D physics. Use the Canvas with multiple layers and sprite sheets for rich graphical games. Harness CSS3 special effects to create polished, engaging puzzle games....

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2011

Adobe Flash 11 Stage3D Game Programming

Adobe Flash 11 Stage3D Game Programming

by Christer Kaitila

Adobe's Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away b...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2011

Learning HTML5 Game Programming

Learning HTML5 Game Programming

by James L. Williams

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done - and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you'll need to get started fast!Williams combines detailed explanations of HTML5&#...

Price:  $13.69  |  Publisher:  Addison-Wesley  |  Release:  2011

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

by Jonathan Harbour

In just 24 sessions of one hour or less, you'll learn how to build high performance games for Windows Phone 7 with Microsoft's free XNA 4.0 toolset. Using this book's straightforward, step-by-step approach, you'll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You'll learn how to integrate game logic, touch screen user ...

Price:  $21.48  |  Publisher:  SAMS Publishing  |  Release:  2011

Pages: ←Previous | 1 ... 30, 31, 32, 33, 34 ... 37 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.