Games Development Books



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XNA 3D Primer

XNA 3D Primer

by Michael C. Neel

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D space, handle collision detection, control the game camera, and un...

Publisher:  Wrox  |  Release:  2010

iPhone & iPad Game Development For Dummies

iPhone & iPad Game Development For Dummies

by Neal Goldstein, Jon Manning, Paris Buttfield-Addison

Got an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the small screen, what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more. Get your game on!...

Price:  $3.74  |  Publisher:  Wiley  |  Release:  2010

Flash Professional CS5 & Flash Catalyst CS5 For Dummies

Flash Professional CS5 & Flash Catalyst CS5 For Dummies

by Ellen Finkelstein, Gurdy Leete, Mary Leete

Flash is used in the creation of Web animation, games, media rich Web sites, presentations, and more. Adobe has divided the new version of Flash into three separate products for different audiences, and this book covers the Professional product; the traditional animation/media serving tool; and Catalyst, the Web/interface design tool. This book provides a fun and friendly full-color guide to Flash.Using the...

Price:  $5.63  |  Publisher:  Wiley  |  Release:  2010

Professional Windows Phone 7 Application Development

Professional Windows Phone 7 Application Development

by Nick Randolph, Christopher Fairbairn

The inclusion of Silverlight and XNA on Microsoft's Windows Phone 7 offers you the opportunity to create unique applications for this smart phone. Using tools such as Visual Studio, Expression Blend, and the device emulator, this book shows you how to take your Windows Phone 7 applications from the drawing board to the marketplace. Helpful examples throughout the book and on the website demonstrate how...

Price:  $2.26  |  Publisher:  Wrox  |  Release:  2010

XNA Game Studio 4.0 Programming

XNA Game Studio 4.0 Programming

by Tom Miller, Dean Johnson

Get Started Fast with XNA Game Studio 4.0 - and Build Great Games for Both Windows Phone 7 and Xbox 360.This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you wo...

Price:  $13.96  |  Publisher:  Addison-Wesley  |  Release:  2010

The Game Maker's Companion

The Game Maker's Companion

by Jacob Habgood, Nana Nielsen, Kevin Crossley, Martin Rijks

The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a lon...

Price:  $5.85  |  Publisher:  Apress  |  Release:  2010

Android for Work

Android for Work

by Marziah Karch

Android for Work shows you how to harness the power of Android to stay productive and take your office on the road. This book also sheds light on the often daunting task of finding the right Android phone for the business user.You'll learn how to manage email and tasks, but you'll also learn how to weed through the sea of games to find specialized productivity tools for a variety of professions.Fo...

Price:  $19.99  |  Publisher:  Apress  |  Release:  2010

Beginning Blender

Beginning Blender

by Lance Flavell

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool.The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your ...

Price:  $29.30  |  Publisher:  Apress  |  Release:  2010

Windows Phone 7 Game Development

Windows Phone 7 Game Development

by Adam Dawes

Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fa...

Price:  $28.14  |  Publisher:  Apress  |  Release:  2010

Learning XNA 4.0

Learning XNA 4.0

by Aaron Reed

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away - even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and...

Price:  $3.99  |  Publisher:  O'Reilly Media  |  Release:  2010

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