OS X and iOS Kernel Programming
by Ole Henry Halvorsen , Douglas Clarke
OS X and iOS Kernel Programming combines essential operating system and kernel architecture knowledge with a highly practical approach that will help you write effective kernel-level code. You'll learn fundamental concepts such as memory management and thread synchronization, as well as the I/O Kit framework. You'll also learn how to write your own kernel-level extensions, such as device drivers f...
Price: $49.99 | Publisher: Apress | Release: 2011
Taking Your iPhone 4S to the Max
by Michael Grothaus, Erica Sadun, Steve Sande
Whether you're using the new iPhone 4S or earlier iPhone that runs the new iOS 5, you'll find all the best undocumented tricks, as well as the most efficient and enjoyable introduction to the iPhone available. Starting with an introduction to iPhone basics, you'll quickly discover the iPhone's hidden potential, like how to connect to a TV, use Voice Control using Siri, have video chats w...
Price: $17.10 | Publisher: Apress | Release: 2011
by Mike Smithwick
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced cod...
Price: $49.99 | Publisher: Apress | Release: 2011
Concurrent Programming in Mac OS X and iOS
by Vandad Nahavandipoor
Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X.Managing your application's resources on more than one core isn't easy, but it's vital. Apps th...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2011
by Alasdair Allan
What really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing.With this book, you'll build sample applications for each sensor, and learn hands-on how t...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2011
by Alasdair Allan
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you'll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You'll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time.iOS proce...
Price: $9.04 | Publisher: O'Reilly Media | Release: 2011
Developing Enterprise iOS Applications
by James Turner
If you plan to develop iOS applications in a corporate setting-for internal consumption or for sale to end users-you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment.With lots of examples and solid advice, you'll learn how to use Xcode...
Price: $11.25 | Publisher: O'Reilly Media | Release: 2011
by Vandad Nahavandipoor
You can build a variety of amazing apps on the iOS platform - and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you're likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away....
Price: $3.65 | Publisher: O'Reilly Media | Release: 2011
by Matt Neuburg
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills....
Price: $8.21 | Publisher: O'Reilly Media | Release: 2011
by B.M.Harwani
Core Data is the essential ingredient in data driven iOS apps. It's used for storing, retrieving, and manipulating application data in databases, XML, and binary formats. It's an essential component for iPhone, iPod Touch, and iPad apps.Core Data Essentials provides a clear, readable guide to the most useful aspects of Core Data. Built around a realistic example app, the book showcases the most im...
Price: $26.99 | Publisher: Packt Publishing | Release: 2011