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Introducing HTML5 Game Development

Introducing HTML5 Game Development

by Jesse Freeman

Making video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.Not only will you pick up important tips ...

Price:  $3.49  |  Publisher:  O'Reilly Media  |  Release:  2012

iPhone: The Missing Manual, 6th Edition

iPhone: The Missing Manual, 6th Edition

by David Pogue

With the iOS 6 software and the new iPhone 5, Apple has two world-class hits on its hands. This sleek, highly refined pocket computer comes with everything - cellphone, iPod, Internet, camcorder - except a printed manual. Fortunately, David Pogue is back with this expanded edition of his witty, full-color guide: the world's most popular iPhone book.The iPhone may be the world's coolest computer, b...

Price:  $7.49  |  Publisher:  O'Reilly Media  |  Release:  2012

20 Recipes for Programming PhoneGap

20 Recipes for Programming PhoneGap

by Jamie Munro

Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without re...

Price:  $12.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Flex Mobile in Action

Flex Mobile in Action

by Jonathan Campos

Flex Mobile in Action teaches you to use the powerful open source Flex platform to create applications that can stretch across Apple iOS, Android, and BlackBerry devices. It focuses on practical application development techniques such as accessing native device capabilities, choosing the right architectural patterns, building data access models, and more. For developers new to Flex, the book provides a quic...

Publisher:  Manning  |  Release:  2012

iPhone Location Aware Apps by Example

iPhone Location Aware Apps by Example

by Zeeshan Chawdhary

Learn everything about Location Based Services from concept to implementation in the real world. Gain in depth knowledge of the location-based world, using real world examples. Master the new iOS 5 Location Simulator to fine tune your apps. Implement the best of the Location APIs and SDKs available now and incorporate them in your apps....

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2012

RubyMotion

RubyMotion

by Clay Allsopp

Developers interested in native iOS app development have been restricted to the limits of Objective-C and Xcode - until RubyMotion came along. RubyMotion enables you do full iOS development using Ruby. You have access to familiar tools such as Rake and RubyGems and can compile Ruby code into native applications. RubyMotion even comes with a Ruby console useful for live coding and interactive debugging. And ...

Price:  $14.47  |  Publisher:  The Pragmatic Programmers  |  Release:  2012

Beginning iOS Apps with Facebook and Twitter APIs

Beginning iOS Apps with Facebook and Twitter APIs

by Chris Dannen, Christopher White

Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platform...

Price:  $29.66  |  Publisher:  Apress  |  Release:  2011

Beginning iOS 5 Development

Beginning iOS 5 Development

by David Mark, Jack Nutting, Jeff LaMarche

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters t...

Price:  $3.65  |  Publisher:  Apress  |  Release:  2011

Pro Core Data for iOS, 2nd Edition

Pro Core Data for iOS, 2nd Edition

by Michael Privat, Robert Warner

Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2.This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an ...

Price:  $33.21  |  Publisher:  Apress  |  Release:  2011

Beginning iOS 5 Games Development

Beginning iOS 5 Games Development

by Lucas Jordan

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad t...

Price:  $36.31  |  Publisher:  Apress  |  Release:  2011

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