by Vandad Nahavandipoor
Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.If ...
Price: $5.81 | Publisher: O'Reilly Media | Release: 2012
Programming iOS 5, 2nd Edition : Covers iOS 5 and Xcode 4.3
by Matt Neuburg
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster ex...
Price: $4.38 | Publisher: O'Reilly Media | Release: 2012
Creating Games with cocos2d for iPhone 2
by Paul Nygard
Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework....
Price: $26.99 | Publisher: Packt Publishing | Release: 2012
by Erik M. Buck
OpenGL ES technology underlies the user interface and graphical capabilities of Apple's iPhone, iPod touch, and iPad - as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple's iOS environment.This highly anticipated title focuses on modern, e...
Price: $10.00 | Publisher: Addison-Wesley | Release: 2012
by Jonathan Levin
Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the w...
Price: $30.00 | Publisher: Wrox | Release: 2012
iPhone and iPad App 24-Hour Trainer
by Abhishek Mishra, Gene Backlin
The number of applications in the Apple app store is growing at a staggering rate. Want to get in the game, but don't know iOS? This book will help! With even little or no prior programming experience, you can learn the code necessary to build an app by following the how-to instructions in this book. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages y...
Price: $3.49 | Publisher: Wrox | Release: 2012
Beginning iOS 5 Application Development
by Wei-Meng Lee
Ideal for beginning developers who are eager to create native applications for Apple's mobile devices, this full-color guide walks you through the core building blocks of iPhone and iPad application development, including new features such as iCloud Programming, Twitter integration, importing and exporting documents from within your iOS applications, the new Xcode 4, multitasking features, location-bas...
Price: $13.00 | Publisher: Wrox | Release: 2012
Beginning iOS Application Development with HTML and JavaScript
by Richard Wagner
Beginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these core technologies to use what they already know and get up to speed quickly. It introduces iOS development with web technologies, explains how to enable and optimize web...
Price: $22.95 | Publisher: Wiley | Release: 2012
Professional HTML5 Mobile Game Development
by Pascal Rettig
If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3,...
Price: $7.99 | Publisher: Wrox | Release: 2012
OS X Mountain Lion Server For Dummies
by John Rizzo
There's no doubt about it: Macs, iPhones, and iPads have invaded the workplace. But, you don't need an IT department to administer a Mac network in your home or business. This friendly guide explains everything you need to know to set one up yourself using OS X Mountain Lion Server. First, you'll find an easy, quick-start way to implement OS X Mountain Lion on a Mac Mini. From there, you'...
Price: $3.83 | Publisher: Wiley | Release: 2012