by Tim Duckett
If you're an iOS app developer, chances are you'll be using table views in your development projects. Table views are the bread and butter of iOS apps. With them, you can create everything from the simplest of lists to fully tricked-out user interfaces.Pro iOS Table Views takes a task-oriented focus to assist you when implementing customized table views. Although it delves deeply into the Table Vi...
Price: $12.99 | Publisher: Apress | Release: 2012
by Shawn Grimes, Colin Francis
iOS 5 Recipes: A Problem-Solution Approach is your guide to developing solutions on iPad, iPhone, and other iOS 5 devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently.The recipes included in this bo...
Price: $4.04 | Publisher: Apress | Release: 2012
Beginning iOS 3D Unreal Games Development
by Robert Chin
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, i...
Price: $28.67 | Publisher: Apress | Release: 2012
Learn Objective-C on the Mac For OS X and iOS, 2nd Edition
by Scott Knaster, Waqar Malik, Mark Dalrymple
Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, 2nd Edition updates a best selling book and is an extensive, newly updated guide to Objective-...
Price: $12.22 | Publisher: Apress | Release: 2012
by Steffen Itterheim, Andreas Low
Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more.Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are...
Price: $12.99 | Publisher: Apress | Release: 2012
Beginning iOS 6 Games Development
by Lucas Jordan
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to us...
Price: $31.84 | Publisher: Apress | Release: 2012
by Hans-Eric Gronlund, Colin Francis, Shawn Grimes
iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently....
Price: $22.99 | Publisher: Apress | Release: 2012
Learn Lua for iOS Game Development
by Jayant Varma
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.Learn Lua for iOS Game Development walks you through the Lua basics, then sho...
Price: $19.99 | Publisher: Apress | Release: 2012
Learning iOS Programming, 2nd Edition
by Alasdair Allan
Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.You'll learn about Ob...
Price: $3.74 | Publisher: O'Reilly Media | Release: 2012
by Theresa Neil
When you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.User experience professional Theresa Neil (Designing Web Interfaces) walks you...
Price: $4.04 | Publisher: O'Reilly Media | Release: 2012