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C++20 Recipes

C++20 Recipes

by J. Burton Browning, Bruce Sutherland

Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL).In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, s...

Price:  $44.62  |  Publisher:  Apress  |  Release:  2020

Practical Highcharts with Angular

Practical Highcharts with Angular

by Sourabh Mishra

Learn to create stunning animated and interactive charts using Highcharts and Angular. Use and build on your existing knowledge of HTML, CSS, and JavaScript to develop impressive dashboards that will work in all modern browsers.You will learn how to use Highcharts, call backend services for data, and easily construct real-time data dashboards. You'll also learn how you can club your code with jQuery an...

Price:  $16.19  |  Publisher:  Apress  |  Release:  2020

Beginning PBR Texturing

Beginning PBR Texturing

by Abhishek Kumar

Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and b...

Price:  $30.06  |  Publisher:  Apress  |  Release:  2020

Character Rigging and Advanced Animation

Character Rigging and Advanced Animation

by Purushothaman Raju

Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you'll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous mov...

Price:  $32.04  |  Publisher:  Apress  |  Release:  2019

Basic Math for Game Development with Unity 3D

Basic Math for Game Development with Unity 3D

by Kelvin Sung, Gregory Smith

Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematica...

Price:  $33.17  |  Publisher:  Apress  |  Release:  2019

A Beginner's Guide to 3D Modeling

A Beginner's Guide to 3D Modeling

by Cameron Coward

A Beginner's Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You'll learn how to use Autodesk Fusion 360, the world's most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional - with no experience required!Hands-on modeling projects and step-by-step instructi...

Price:  $16.34  |  Publisher:  No Starch Press  |  Release:  2019

The Ray Tracer Challenge

The Ray Tracer Challenge

by Jamis Buck

Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! It's easier than you think. In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle ...

Price:  $29.99  |  Publisher:  The Pragmatic Programmers  |  Release:  2019

Learning HTML5 Canvas

FREE EBOOK - Learning HTML5 Canvas

by Stack Overflow Community

The Canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. Through WebGL it allows 3D shapes and images to be displayed. HTML5 Canvas also helps in making 2D games.It is an unofficial and free HTML5 Canvas book created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individual...

Publisher:  Self-publishing  |  Release:  2019

Wearable Tech Projects

FREE EBOOK - Wearable Tech Projects

by Sophy Wong

We've gathered up the best bits of wearable technology from the first two years of HackSpace magazine for this amazing book. Its 164 pages are packed with step-by-step tutorials and inspirational projects to help you add a unique look to your wardrobe! Ditch the circuit board, step away from the computer: it's time to use your tech skills to make your clothes electronic. You'll find projects ...

Publisher:  Raspberry Pi Press  |  Release:  2019

Developing 2D Games with Unity

Developing 2D Games with Unity

by Jared Halpern

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.While many books focus on...

Price:  $28.19  |  Publisher:  Apress  |  Release:  2019

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