iOS Game Development Cookbook
Simple Solutions for Game Development Problems

Price | $6.70 - $43.31
|
Rating | ![]() ![]() ![]() ![]() ![]() |
Authors | Jonathon Manning, Paris Buttfield-Addison |
Publisher | O'Reilly Media |
Published | 2014 |
Pages | 396 |
Language | English |
Format | Paper book / ebook (PDF) |
ISBN-10 | 144936876X |
ISBN-13 | 9781449368760 |
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide you want.
Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.
- Jonathon Manning (8 books)
- Paris Buttfield-Addison (11 books)
4 5 14
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