Learning C# by Developing Games with Unity 3D
Learn the fundamentals of C# to create scripts for your GameObjects
|Price||$29.99 - $62.01
|Format||Paper book / ebook (PDF)|
For the absolute beginner to any concept of programming, writing a script can appear to be an impossible hurdle to overcome. The truth is, there are only three simple concepts to understand: 1) having some type of information; 2) using the information; and 3) communicating the information. Each of these concepts is very simple and extremely important. These three concepts are combined to access the feature set provided by Unity.
Learning C# by Developing Games with Unity 3D Beginner's Guide - assumes that you know nothing about programming concepts. First you will learn the absolute basics of programming using everyday examples that you already know. As you progress through the book, you will find that C# is not a foreign language after all, because you already know the words. With a few keywords and using substitution, before you know it, you'll be thinking in code.
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by William Sherif
Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs...
Price: $25.49 | Publisher: Packt Publishing | Release: 2015
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Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in th...
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Price: $26.99 | Publisher: Packt Publishing | Release: 2015
by David Horachek
Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for traini...
Price: $23.99 | Publisher: Packt Publishing | Release: 2014
by Sharan Volin
Learning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17.This book starts by installing a code editor so you can begin to write C++17 code. You will the...
Price: $44.99 | Publisher: Packt Publishing | Release: 2018
by Francisco Tufro
Moai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.Developing Mobile Games with Moai SDK will guide you through...
Price: $17.99 | Publisher: Packt Publishing | Release: 2013
by Dave Calabrese
Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity!This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3. You'll learn the basics of importing assets and building founda...
Price: $14.99 | Publisher: Packt Publishing | Release: 2014
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If you're new to C#, this popular book is the ideal way to get started. Completely revised for the latest version of the language, Learning C# 3.0 starts with the fundamentals and takes you through intermediate and advanced C# features - including generics, interfaces, delegates, lambda expressions, and LINQ. You'll also learn how to buil...
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