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Apple Device Management

Apple Device Management

by Charles Edge, Rich Trouton

Working effectively with Apple platforms at a corporate or business level includes not only infrastructure, but a mode of thinking that administrators have to adopt to find success. A mode of thinking that forces you to leave 30 years of IT dogma at the door. This book is a guide through how to integrate Apple products in your environment with a minimum of friction. Because the Apple ecosystem is not going ...

Price:  $30.27  |  Publisher:  Apress  |  Release:  2020

Build Location-Based Projects for iOS

Build Location-Based Projects for iOS

by Dominik Hauser

Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the proje...

Price:  $24.51  |  Publisher:  The Pragmatic Programmers  |  Release:  2020

Developing 2D Games with Unity

Developing 2D Games with Unity

by Jared Halpern

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.While many books focus on...

Price:  $28.19  |  Publisher:  Apress  |  Release:  2019

Developing Accessible iOS Apps

Developing Accessible iOS Apps

by Daniel Devesa Derksen-Staats

Any developer aiming for a global audience needs to cover a series of requisites for their apps, and one of them is to make them accessible. Just having an app in the App Store is not enough for it to be a global success anymore. More than that, it is arguably our duty as developers to create inclusive apps that anyone can use.Apple provides us with excellent tools for creating accessible apps. However, man...

Price:  $25.33  |  Publisher:  Apress  |  Release:  2019

Windows 10 Inside Out, 3rd Edition

Windows 10 Inside Out, 3rd Edition

by Ed Bott, Craig Stinson

Dive into Windows 10 - and really put your Windows expertise to work. Focusing on Windows 10's newest, most powerful, and most innovative features, this supremely organized reference packs hundreds of timesaving solutions, up-to-date tips, and workarounds. From the new Timeline to key improvements in Microsoft Edge, Cortana, security, and virtualization, you'll discover how experts tackle today�...

Price:  $35.66  |  Publisher:  Microsoft Press  |  Release:  2019

Objective-C for Absolute Beginners, 4th Edition

Objective-C for Absolute Beginners, 4th Edition

by Stefan Kaczmarek, Brad Lees, Gary Bennett, Mitch Fisher

Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Benne...

Price:  $34.05  |  Publisher:  Apress  |  Release:  2018

Learning Swift, 3rd Edition

Learning Swift, 3rd Edition

by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish.You'll begin with Swift programming basics - including guidelines for making your code "Swift...

Price:  $33.92  |  Publisher:  O'Reilly Media  |  Release:  2018

Swift Game Development, 3rd Edition

Swift Game Development, 3rd Edition

by Siddharth Shekar, Stephen Haney

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit,...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

Learning Kotlin by building Android Applications

Learning Kotlin by building Android Applications

by Eunice Adutwumwaa Obugyei, Natarajan Raman

Today Kotlin is an official programming language for Android development and is widely adopted. Kotlin is expressive, concise, and powerful. It also ensures seamless interoperability with existing Android languages like JAVA and C++, which means that it's even easier for developers to use.This book adopts a project-style approach, where we focus on teaching Android development by building three differe...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

Mastering iOS 12 Programming, 3rd Edition

Mastering iOS 12 Programming, 3rd Edition

by Donny Wals

The iOS development environment has significantly matured, and with Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. However, the journey to mastering iOS development and the new features of iOS 12 is not straightforward. This book will help you make that transition smoothly and easily. With the help of Swift 4.2, you'll no...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2018

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