by Dale Lane
Artificial intelligence (AI) is the ability of computers to simulate human thinking. Machine learning (ML) is one of the building blocks of AI. It's based on the idea that computers can be taught to do things on their own from the data and feedback you give them.Machine Learning for Kids consists of this book and a kid-friendly companion website paired with the educational coding platform, Scratch. Tog...
Price: $13.37 | Publisher: No Starch Press | Release: 2021
by Manul Laphroaig
The International Journal of Proof-of-Concept or Get The Fuck Out is a celebrated collection of short essays on computer security, reverse engineering and retrocomputing topics by many of the world's most famous hackers. This third volume contains all articles from releases 14 to 18 in the form of an actual, bound bible.Topics include how to dump the ROM from one of the most secure Sega Genesis games e...
Price: $4.99 | Publisher: No Starch Press | Release: 2021
by Bradford Tuckfield
Dive Into Algorithms is a wide-ranging, Pythonic tour of many of the world's most interesting algorithms. With little more than a bit of computer programming experience and basic high-school math, you'll explore standard computer science algorithms for searching, sorting, and optimization; human-based algorithms that help us determine how to catch a baseball or eat the right amount at a buffet; an...
Price: $30.96 | Publisher: No Starch Press | Release: 2021
Racket Programming the Fun Way
by James W. Stelly
At last, a lively guided tour through all the features, functions, and applications of the Racket programming language. You'll learn a variety of coding paradigms, including iterative, object oriented, and logic programming; create interactive graphics, draw diagrams, and solve puzzles as you explore Racket through fun computer science topics - from statistical analysis to search algorithms, the Turing...
Price: $37.49 | Publisher: No Starch Press | Release: 2021
The Book of Inkscape, 2nd Edition
by Dmitry Kirsanov
Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games.This 2nd edition covers the ne...
Price: $35.92 | Publisher: No Starch Press | Release: 2021
Beginning Unreal Game Development
by David Nixon
Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile.Beginning Unreal Game Deve...
Price: $27.19 | Publisher: Apress | Release: 2020
Beginning Game Programming with Pygame Zero
by Stewart Watkiss
Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you...
Price: $24.99 | Publisher: Apress | Release: 2020
by Ken Youens-Clark
A long journey is really a lot of little steps. The same is true when you're learning Python, so you may as well have some fun along the way! Written in a lighthearted style with entertaining exercises that build powerful skills, Tiny Python Projects takes you from amateur to Pythonista as you create 22 bitesize programs. Each tiny project teaches you a new programming concept, from the basics of lists...
Price: $19.99 | Publisher: Manning | Release: 2020
by Joshua Willman
Learn GUI application development from the ground up, taking a practical approach by building simple projects that teach the fundamentals of using PyQt. Each chapter gradually moves on to teach more advanced and diverse concepts to aid you in designing interesting applications using the latest version of PyQt.You'll start by reviewing the beginning steps of GUI development from, using different project...
Price: $37.99 | Publisher: Apress | Release: 2020
by Jarred Capellman, Louis Salin
Master the art of game creation with MonoGame - the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of i...
Price: $33.45 | Publisher: Apress | Release: 2020